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Starblinky

229 Game Reviews

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oookaay

it was fun until the boss, its WAY too hard to beat. You shouldn't have made that stupid mask thing into a homing missile, it should just detect where you are and then go straight toward your last position. It's too hard at that part man.

Seriously fix that.

cool

I personally loved it. From the clever name of the game to the gameplay and graphics. It was really fun.

My only complaint was having to check off where I just visited in the map, it should do that on its own. Kinda frustrated me a bit.

Also why would my wife ask me that at the end "are you happy about that?" no of course Im not fucking happy about it why the fuck are you asking me if I'm happy about going back to work tomorrow?

I love it

Its genius. I love all your games by you guys.

But something in this game that has been in quite a few other flash games as of late. When your mouse scrolls outside of the flash box, it auto sends the mouse position to 0,0. Which has killed me many times already not just in this game.

I wonder if this is Mac only users that experience this? And if there is a way to fix it other then click+holding the mouse at all times. I gave a 9/10 because of this glitch, I'm sure there's some way to fix it with programming.

I gave 5/5 and fav'd :)

yeah

You seriously need to fix the glitch where all your units get erased when you evolve. It's impossible to win like that. I'm not sure if its a glitch or part of your design.. I don't know how you would have missed that glitch though.

Needs to be fixed asap. I won't vote until its fixed, but for now its 5/10 since its unplayable pretty much as is.

It will be a 10/10 5/5 when fixed. The opening cut scene was hilarious and unexpected, I seriously cant wait to play this (once its fixed).

good fun

Played it for over an hour.
Not sure if its actually beatable or not..

But anyway some things that you could fix are when you land on a bosses head and smash his face, once you kill him you get shot up really fast but your completely vulnerable after you get shot up, and most of the time there is an enemy directly above the bosses head. Id prefer if after you kill a boss you have the same invulnerability you have as when you hit the bottom of a topped spike character.

Also I really love the physics of the platforms and enemies. Its really used well.

So anyway, great game I really had fun playing it. Id really like to know if theres an end to it though.

amazing

Amazing masterpiece you normally only see on consoles.

Integrated tutorial is perfect, music transitions is perfect, graphics are perfect, game is fun as hell and introduces new aspects as you would expect them as to not overload the player with information.

Game is superb, great job!

yay

i got 55

This is classic snake I guess..

accept for the bugs.. I shouldnt kill myself by moving directly toward my tail as if I am eating myself.

great time

Such a great game. Had a smile on my face most of the time playing it.

The last door I got through it by going over it? Is that how you're suppose to do it? Or maybe I broke through it, but was just really high up.

Anyway, I loved it, (L) juicy beast!

this is good

This is the best of the Shift series. It was really really really well made and polished.

My issue was with the levels, the first 15 or so levels all seemed like they were just tutorial levels, they weren't puzzle oriented at all, it was just going through the level. I was starting to feel like quitting, since there was no challenge.

Then the puzzles started to come, and the difficulty curve went up waaay to fast. Its like it went easy as hell the first 15 levels, then the difficulty just sky rockets.

It's a great game though! I am really happy to see you move the series in a different direction. I hope to see more like this one in the future.

so close but yet so far

Way too many issues to be fun..

The art was great, although I am not sure what i think of mixing pixel art with vector..

But there are far too many issues, for instance if a cart gets detached, the wheels will keep moving in the last direction they were spinning. Constantly, as if they have a motor...

Another thing, the ending bit where I have to lift up all the items? This might be okay if it were easier, but seriously, I just knocked over one of my crates that I so carefully brought here, and now I cant pick it up because its behind my truck.

So i loaded everything else up and started on my way again, but I pressed space bar and the stupid crane smacked down onto my guy KILLING HIM!? I mean I figured I had already beat the level and clear of all dangers.. I guess not eh? So anyways, now my guy is dead but I can still control the car, yet the camera doesnt follow the car, it only follows the guy. So I move the car to the end and it says I win.. Yet it doesn't move to the next screen and I'm stuck looking at my dead guy...

Also for the first level, it seems impossible to get the treasure chest.. Unless you have to go back and get it? But that seems kind of odd request for the player on his first level, it would only frustrate the player.

Hope you make these fixes, great game.. Just has some bad issues. Fixing issues would give you a 9/10 or 10/10

Flash game maker

Lindsay @Starblinky

Age 37, Male

Joined on 9/24/04

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