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Starblinky

231 Game Reviews

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okay

so the game was made well... but i watched that first bonus peta video and omg.. thats disgusting, i actually feel like never eating turkey again.. and after watching I also stopped playing your game, so bad move on putting that in it. Also you might get in trouble for putting petas name and cooking mamas name both copyrighted, into such a vulgar game...

other then that, good job on the game

nice

i loved it a lot. i had the same lag problem as the last guy, im also on a mac, but i use a G5 tower. anyway, i almost beat the last tutorial level, i played it for along time trying to ignore the lag.. but it became to hard. so i quit. i wish it didnt lag.. i would have played for a long time

good

it was really good but i couldnt beat the first cake level.. i kept cutting it, and tried different wayys, but i failed every time.. so wtf. im on a mac, test it on a mac maybe

good

im not sure if it was because it lagged on my computer, but the controls didnt seem very responsive. maybe add a timer to show when you can shoot. also it did get repetitive, but the sounds/music and graphics were really good.

whaat..

I kept dying for no reason at all.. it was weird.. my health would go down for no reason at all.. then BAM im dead.

also I think you need to fix the walking animations.

I didnt get any lag though which was a positive

Rustygames responds:

The animations are a bit bogus :/
For the next version I'm definitely going to have the designers spend bucket loads of time on that. I think the whole lot was done in a matter of hours on a laptop with a rather suspect graphics tablet :P

As far as the magical bullets are concerned, that's actually lag and lack of sync. You see it's very difficult to get everyone to match exactly, so on 3/4 screens you got shot, on your screen you didn't, so the game takes that as a death. That's why on Halo you're sure that sword didn't get you, but I can assure you, the majority vote would say it did! :D

Fun

Pretty fun, I think its under-rated. It should have a higher score..
I voted 5. I think the missiles still last too long, unless you change how it follows you, its too accurate right now.. other-wise, very good game :) I got 450 ft or something like that

Wurmy responds:

Well, thank you :D

meh

It was okay.. you know you can cheat by going through the walls and past the finish line. Just make some invisible checkpoints and make sure the player passes through all of them..

Yeah AI cars would be great, they arent really that hard to make either.. Just add 2 invisible balls infront of the car and when a wall hits the invisible balls, make the car turn.

....Also maybe the music needs to be toned down a bit.

Rat512 responds:

there are checkpoints

good

This game is highly addictive my friend. Great job.

I really believe this game will end up on Playstation Network, or XBOX Live arcade. I hope it does. It has an amazing feel to it. Really really good job man.

A lot of flash games are moving to consoles now, just look at all the WiiWare games coming out, 75% of them were Flash games at one point. Flow is also an example of this.. Which is now on PSN (Playstation Network), and one of the top 10 most sold games on their entire Network.

Again, great job, I really hope to see this on my console one day.

graphics good

The graphics are good. I have no idea why people say these things. They are a lot better graphics than 90 percent of the stuff out there..

The only problem I had with this game, was the aligning of your character and the blocks. When changing gravity, its hard to tell exactly if you'll land on a certain block or JUST miss it. If you fixed that, this game would be quite polished and FUN! Not that it isnt fun now...

Great job I say. Keep up the great work.

cool

well you beat me to it. I was going to make a game like this one. :P

you did a good job thhough, i enjoyed it

Flash game maker

Lindsay @Starblinky

Age 37, Male

Joined on 9/24/04

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