Happy New Year, everyone!
And the Flash Forward Jam is here once again!
Not sure if I'll be joining this year, but I did put together an FLA. for people who would like to use the water simulation code I used in Bird On Bird. Enjoy! Let me know if you have any issues with it and I'll try to help you out :-)
WATER SIMULATION CODE
Try it: Demo (it can be altered to vary the thickness/springiness of the water)
Download it:
CS6: FLA Download
CS5: FLA Download
Here's an example of the code in action, in Bird On Bird
BTW, Bird On Bird did well on ArmorGames recently with 40,000 plays and a score of 91! Thanks to everyone that played and rated it there.
In other news, I bought a new computer and have been spending time learning Unity. I have plans to eventually make a huge sequel for Cat Burglar & the Magic Museum, but first I need to get a lot of practice making smaller games.
I miss working in Flash but I suppose I had to get with the times eventually and switch to Unity. My goal is to make at least 1 game per year, hopefully I can release 2 this year! Okay that's it, cya around Newgrounds and Twitter!